As the ball carrier, slightly increased wear and tear effects to defenders on tackles.
BronzeModerately increased wear and tear effects to opposing players on tackles.
SilverAs the ball carrier, moderately increased wear and tear effects to defenders on tackles.
GoldHeisman caliber moments of finishing runs, making defenders pay with increased wear and tear damage.
PlatinumBronze: 90 Tougness & 88 Awareness (2 XP)
Silver: 91 Toughness & 89 Awareness (2 XP)
Gold: 92 Toughness & 90 Awareness (6 XP)
Platinum: 94 Toughness & 91 Awareness (8 XP)
Bronze: 90 Tougness & 88 Awareness (4 XP)
Silver: 91 Toughness & 89 Awareness (4 XP)
Gold: 92 Toughness & 90 Awareness (8 XP)
Platinum: 94 Toughness & 91 Awareness (10 XP)