HC

Curt Cignetti

EA Sports College Football 27 · Coach Abilities & Skill Tree
Head Coach · Indiana · Archetype: Master Motivator · Pipeline: Pennsylvania
A+Prestige
80Level
74Abilities
7Archetypes
Build On This Coach Load Curt Cignetti’s tree in the Coach Builder and plan upgrades as he levels up.

CEO

8 abilities
Big Game Bonus
12,500 Bonus XP for Playoff wins
GENERAL
Gainz Getter
Increase the chance a player upgrades their dev trait
Second Chance Keeper
Spend a second persuade on a player if the first fails
Gasoline
Players start hot in top 5/rivalry/bowl/championship games
Last Dance
Bonus interest for every visit a player has taken before visiting you
Dream School
Chance at instant commit when offering scholarship as their top school
Bundle Discount
Coach abilities are 2CP less for every coach on your staff with that ability
Senior Superlatives
Increase all skill group caps by one for rising seniors

Program Builder

4 abilities
Winning Together
75 Bonus XP when a school grade or prestige increases
Set The Tone
Home Field Advantage
Increased HFA composure penalties for away team at home (Tier 1)
High Integrity
Gift Of Gab
Gain 3 additional persuade attempts per season (Tier 1)
Strong Roots
Giving Back
Boost to your primary pipeline (Tier 1)

Motivator

15 abilities
Grow Together
7 Bonus XP whenever a player levels up
QB
Extra Gear
QBs get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
QBs stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
QBs get an off-season training boost (Tier 3)
Locked In
QBs start the 4th quarter "hot" in close games (Tier 4)
RB
Extra Gear
RBs get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
RBs stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
RBs get an off-season training boost (Tier 3)
WR/TE
Extra Gear
WR/TEs get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
WR/TEs stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
WR/TEs get an off-season training boost (Tier 3)
Locked In
WR/TEs start the 4th quarter "hot" in close games (Tier 4)
OL
Extra Gear
OL get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
OL stay hot through timeouts, quarter change, & across games (Tier 2)
K/P
Extra Gear
K/Ps get boosts to Toughness, Stamina, and Injury (Tier 1)

Master Motivator

13 abilities
Let's Grow
15 Bonus XP whenever a player levels up
QB
Quick Recovery
QBs recover faster from injury (Tier 1)
Icy Veins
QBs start games with a composure boost (Tier 2)
Family Atmosphere
QBs are less likely to transfer (Tier 3)
Everybody Eats
Increase all XP gains for QBs (Tier 4)
WR/TE
Quick Recovery
WR/TEs recover faster from injury (Tier 1)
Icy Veins
WR/TEs start games with a composure boost (Tier 2)
Family Atmosphere
WR/TEs are less likely to transfer (Tier 3)
Everybody Eats
Increase all XP gains for WR/TEs (Tier 4)
OL
Quick Recovery
OL recover faster from injury (Tier 1)
Icy Veins
OL start games with a composure boost (Tier 2)
Family Atmosphere
OL are less likely to transfer (Tier 3)
K/P
Quick Recovery
K/Ps recover faster from injury (Tier 1)

Recruiter

14 abilities
Firm Handshakes
100 Bonus XP for signing a recruit
QB
Advanced Look
QBs take less time to fully scout (Tier 1)
Persuasive Personality
Increased chance to sway QBs (Tier 2)
Magnetic Personality
Increased starting interest from QBs (Tier 3)
Portal King
QBs transfers are more interested (Tier 4)
RB
Advanced Look
RBs take less time to fully scout (Tier 1)
WR/TE
Advanced Look
WR/TEs take less time to fully scout (Tier 1)
Persuasive Personality
Increased chance to sway WR/TEs (Tier 2)
Magnetic Personality
Increased starting interest from WR/TEs (Tier 3)
Portal King
WR/TEs transfers are more interested (Tier 4)
OL
Advanced Look
OL take less time to fully scout (Tier 1)
Persuasive Personality
Increased chance to sway OL (Tier 2)
K/P
Advanced Look
K/Ps take less time to fully scout (Tier 1)
Persuasive Personality
Increased chance to sway K/Ps (Tier 2)

Talent Developer

14 abilities
Draft Dividends
3,000 Bonus XP when a player is drafted
QB
Field Study
QBs earn additional XP for in-game goals (Tier 1)
QBs Whisperer
Freshmen and Sophomore QBs progress faster (Tier 2)
Home Sweet Home
Boost to pipeline bonus for QBs (Tier 3)
Pay It Forward
Bonus XP when QBs are drafted (Tier 4)
WR/TE
Field Study
WR/TEs earn additional XP for in-game goals (Tier 1)
WR/TEs Whisperer
Freshmen and Sophomore WR/TEs progress faster (Tier 2)
Home Sweet Home
Boost to pipeline bonus for WR/TEs (Tier 3)
Pay It Forward
Bonus XP when WR/TEs are drafted (Tier 4)
OL
Field Study
OL earn additional XP for in-game goals (Tier 1)
OL Whisperer
Freshmen and Sophomore OL progress faster (Tier 2)
Home Sweet Home
Boost to pipeline bonus for OL (Tier 3)
Pay It Forward
Bonus XP when OL are drafted (Tier 4)
K/P
Field Study
K/Ps earn additional XP for in-game goals (Tier 1)

Elite Recruiter

6 abilities
Firmer Handshakes
200 Bonus XP for signing a recruit
QB
Ideal Situation
Boost to ideal pitch grades for QBs (Tier 1)
Upsell
My school grades have a larger impact on QBs (Tier 2)
RB
Ideal Situation
Boost to ideal pitch grades for RBs (Tier 1)
WR/TE
Ideal Situation
Boost to ideal pitch grades for WR/TEs (Tier 1)
OL
Ideal Situation
Boost to ideal pitch grades for OL (Tier 1)

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