Program Builder
7 abilities
Winning Together
75 Bonus XP when a school grade or prestige increases
Coaching Family
Forever Home
Coordinators are less likely to leave in the coaching carousel (Tier 1)
Deal Sweetener
Coordinators are more likely to accept your job offer (Tier 2)
Cream Of The Crop
Increase the caliber of coordinators available for you to hire (Tier 3)
Roster Retention
Best Advice
Players with 3rd-7th round draft projections are less likely to go pro (Tier 1)
Let's Run It Back
Players with 2nd round draft projections are less likely to go pro (Tier 2)
High Integrity
Gift Of Gab
Gain 3 additional persuade attempts per season (Tier 1)
Motivator
18 abilities
Grow Together
7 Bonus XP whenever a player levels up
QB
Extra Gear
QBs get boosts to Toughness, Stamina, and Injury (Tier 1)
RB
Extra Gear
RBs get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
RBs stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
RBs get an off-season training boost (Tier 3)
Locked In
RBs start the 4th quarter "hot" in close games (Tier 4)
WR/TE
Extra Gear
WR/TEs get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
WR/TEs stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
WR/TEs get an off-season training boost (Tier 3)
OL
Extra Gear
OL get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
OL stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
OL get an off-season training boost (Tier 3)
Locked In
OL start the 4th quarter "hot" in close games (Tier 4)
LB
Extra Gear
LBs get boosts to Toughness, Stamina, and Injury (Tier 1)
Hot Hand
LBs stay hot through timeouts, quarter change, & across games (Tier 2)
Put In Work
LBs get an off-season training boost (Tier 3)
Locked In
LBs start the 4th quarter "hot" in close games (Tier 4)
K/P
Extra Gear
K/Ps get boosts to Toughness, Stamina, and Injury (Tier 1)
Architect
17 abilities
Max Gains
400 Bonus XP when a player maxes a skill cap
QB
Can't Stop, Won't Stop
QBs earn an XP bonus for every three game win streak (Tier 1)
Star Maker
Starting QBs will gain XP faster (Tier 2)
RB
Can't Stop, Won't Stop
RBs earn an XP bonus for every three game win streak (Tier 1)
Star Maker
Starting RBs will gain XP faster (Tier 2)
Limitless
Chance to increase a random skill cap when leveling up (Tier 3)
Put A Ring On It
Chance to increase best skill cap with a Conference or National title (Tier 4)
WR/TE
Can't Stop, Won't Stop
WR/TEs earn an XP bonus for every three game win streak (Tier 1)
OL
Can't Stop, Won't Stop
OL earn an XP bonus for every three game win streak (Tier 1)
Star Maker
Starting OL will gain XP faster (Tier 2)
Limitless
Chance to increase a random skill cap when leveling up (Tier 3)
Put A Ring On It
Chance to increase best skill cap with a Conference or National title (Tier 4)
LB
Can't Stop, Won't Stop
LBs earn an XP bonus for every three game win streak (Tier 1)
Star Maker
Starting LBs will gain XP faster (Tier 2)
Limitless
Chance to increase a random skill cap when leveling up (Tier 3)
Put A Ring On It
Chance to increase best skill cap with a Conference or National title (Tier 4)
K/P
Can't Stop, Won't Stop
K/Ps earn an XP bonus for every three game win streak (Tier 1)
Tactician
15 abilities
Winner
450 Bonus XP for each win
QB
Mobile QB Ratings Boost
Boosts to Throw on the Run and Change of Direction (Tier 1)
RB
RB Ratings Boost
Boosts to Pass Block and Run Block (Tier 1)
WR/TE
WR/TE Ratings Boost
Boosts to Run Block Power and Run Block Finesse (Tier 1)
WR/TE Ratings Boost 2
Boosts to Juke and Spin (Tier 2)
WR/TE Ratings Boost 3
Boosts to Short Route and Medium Route (Tier 3)
OL
Pass Blocking OL Ratings Boost
Boosts to Pass Block and Impact Block (Tier 1)
Run Blocking OL Ratings Boost
Boosts to Run Block and Lead Block (Tier 2)
Finesse OL Ratings Boost
Boosts to Run Block Finesse and Pass Block Finesse (Tier 3)
Power OL Ratings Boost
Boosts to Pass Block Power and Run Block Power (Tier 4)
LB
LB Ratings Boost
Boosts to Finesse Move and Block Shedding (Tier 1)
LB Ratings Boost 2
Boosts to Pursuit and Play Recognition (Tier 2)
LB Ratings Boost 3
Boosts to Man Coverage and Zone Coverage (Tier 3)
LB Ratings Boost 4
Boosts to Tackle and Hit Power (Tier 4)
K/P
Cross Train OL as DL
OL get boosts to Power Move, Block Shedding, Play Rec, & Pursuit (Tier 1)